Warren Spector, the veteran game designer best known for his work at influential studios like Origin Systems and Ion Storm Austin, is coming to GDC 2017 to present a Classic Game Postmortem on the pioneering game 'Deus Ex'. Spector directed development of 'Deus Ex', the critically-acclaimed cyberpunk "immersive sim" released in 2000 that achieved critical acclaim, commercial success, and influence over a generation of game developers. He went on to oversee development of its sequel as studio director of Ion Storm Austin before departing to found Junction Point, the Disney-backed studio where he oversaw development of 'Epic Mickey' 1 & 2. After leaving Junction Point, he joined the University of Texas at Austin, where he helped create the Denius-Sams Gaming Academy. Spector recently returned to game development by joining up with Otherside Entertainment, where he leads production of 'System Shock 3'.